![]() It’s a turn-based/real time hybrid that has everyone, whether hero or enemy, acting on a timeline. However, it falls short in it’s heartscape gameplay. On paper this is a fairly interesting premise, and narratively it definitely is. And so they venture forth, exploring, foraging and fighting demons in order to piece together the puzzle of what’s going on. Inside this heartscape are fragments of their memories. They change in appearance and landscape depending on whose emotions and heart is tied to it. Heartscapes are areas linked to one person’s memories. They come to learn that their best bet are places called heartscapes. Only that she was headed for summer school before awakening at this strange imitation of a school.Īo was not the first or last to arrive here, but is the most determined to uncover its secrets and help her newfound friends to recover their memories. The entire group except for Ao have all lost their memories. How they got there and why they’re there, are both unknowns. Second Light follows the protagonist Ao Hoshizaki and a group of girls living in a school surrounded by blue waters. Two very big components of the time you’ll be spending in this world. Honestly though that old and tired phrase is a pretty accurate representation of my feelings toward the gameplay. Now that I write this out I can’t help but think of the clichéd phrase: “I’m not upset, just disappointed.” That isn’t to say that it’s irredeemably bad. However, I felt Second Light only hit home for me in one half of this statement.Īs much as I tried to enjoy the gameplay, I just couldn’t. The gameplay propels the narrative forward in an enjoyable way, and the narrative justifies the gameplay in a compelling way. The two need to work together in order to convince me to keep going. This kind of relationship between story and gameplay has always been something that pushes me away from fully enjoying a game. ![]() Just busywork to get me to the next plot point. But also moments where gameplay felt like a slog. There were moments where I got immersed in the story and the dynamic between it’s cast of characters. ![]() It’s a really slow burn however, so players hoping for something a little more action-packed aren’t going to find that here.It took me longer than I was expecting to figure out whether or not I actually liked Blue Reflection: Second Light. The overall series’ story doesn’t truly come in for several hours/chapters, and it’s eased in gradually and with plenty of background information provided. Everyone in this space has amnesia, and it turns out that thanks to their mysterious magical girl (Reflector, here) powers they can explore each others’ inner selves and retrieve those missing memories. This is how Second Light attempts to be a sequel and standalone story at the same time. She finds other girls trapped in this strange space, and most of the game’s front end A-plot is about figuring out what the heck’s going on. This time the scenario is wildly different, as new protagonist Ao wakes up in a school that seems physically divorced from reality. In the first game, we followed Hinako as she adjusted to life following an injury that ended her ballet career before it could truly begin.
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